Dosis Letalis - Perpetual Panorama Of Wane [Endless Landscapes Of Decay - 2016]Following on from the likes of Dead Body Collection & Raven, Dosis Letalis is another highly prolific walled noise project from Serbia. The project seemingly stared in October of 2015, and has so far amassed coming on for twenty releases in just under a year. Perpetual Panorama Of Wane is a cassette/ digital download on New York noise/dark ambient label Endless Landscapes Of Decay- it features two quarter of an hour tracks I’m reviewing the digital version of the release, so I can’t comment on the physical packing of the release- but the labels bandcamp describes it as an Hand numbered( of 13 copies) gun metal cassette with hand cut, hand folded J-card on watermarked cotton paper. With the releases cover taking in an angled photo of a derelict wall, and its extreme paint peeling surface. First up we have “Perpetual Panorama Of Wane”, and this offers up a slowly layer build slices of taut static-texturing study/ wall-craft. The ‘wall’ opens with a blend of the following: a higher pitch buzzing ‘n’ stretched element, a buried fan belt slipping tone, and a selection of chopping/thick snapping tones. As the minutes tick by more layers of dragging, rubbing, and thick snapping are added to the piece- along with a selection of uniformed & thinner static crackle, and other sub-tones. It really is a manic yet fascinating treat for the ears- as ones mind tries to follow first one pattern, and then the next. Clearly Dosis Letalis really has a great ear, as no matter how many layers, tonal details, or textures are added- the original structure still remains firm under the complex & built layers of noise patter-nation. All in all the tracks a really great bit detailed ‘wall-craft’, which managers to be very satisfying in it’s building detail, yet still maintain this atmosphere of windswept sour-ness.
Second up we have “Perpetual Panorama Of Wane (Red Meat Mix)”- which is remix by the label of the original track. When I first saw that this track was a remix, I was rather sceptical- firstly the idea of remixing a HNW track seemed a little ‘unusual’ & even more so considering the building dense-ness of the track. Secondly, and more often that not remixes are either pointless, egocentric, or just plain bad. But I tried to listen to the track with a open mind as possible- first off there really is little discernable left of the original track structure, and what we get instead is a very dense & thick ‘wall’ from the outset. It’s built around a selection of stretched ‘n’ harmonically amassed textures- we have the following: a slurred-yet-roving deep (semi- harmonic) judder, a dense web of melted chiming/ bell like tones, and a selection of thinner knocking & colliding textures. Unlike the first track there really little building & movement for much of this tracks lifetime- save for some subtle micro texturally shifts. The only really main shift is in the last few minutes, when it opens up to a blend of chopping ‘n’ snapping formal static based ‘wall-craft’- which has a buried blend of the tracks original elements in the background. On the whole the tracks better than I was expecting- though it’s no way up to the standard of the original track, but it’s acceptable shot of dense yet detailed ‘wall-craft’. So in summing the release- the first side/track is something rather special, with it’s creative blend of building complex textural detail, and it’s bleak windswept under carriage. The second side/ track is a interesting experimental & a passable slice of denser wall-matter…though it does slightly disappoint after the first track. Roger Batty
|